Object/Weapon Switching

WeaponSwitching.cs

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In this Unity 3D tutorial, we'll dive into the mechanics of seamlessly switching between objects, showcasing weapons as a prime example. Learn how to implement a smooth object-switching system using both the scroll wheel and keyboard inputs. Follow step-by-step instructions to create an intuitive and responsive mechanism that allows players to cycle through various objects with ease. By the end of this tutorial, you'll have a functional system that enhances user experience and adds depth to your game's interactivity.

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