Switch Scenes


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  1. Put the 'Player' tag on your playermodel
  2. Give you playermodel an
    1. Rigidbody
    2. Collider
  3. Create and object you want to collide with
  4. Give it a collider and check "Is Trigger"
  5. Put the SwitchScene.cs script onto the (teleport) object
  6. Fill in the index you are in (you can find these in your build settings)